Mid-core · Mobile

Star Harvester

Dig for resources underground, then hold a moon base against a monster horde

A mobile game in two halves, built at Orbital Knight in Unity as a prototype for the publisher SandSoft (the store listing names QuickSand Games), who soft-launched it. An astronaut digs through underground rock for resources, then spends them on turrets, shields and a rocket to hold a domed moon base against growing waves of dark monsters. The game is no longer on the store; the art here comes from a mirror copy of its old listing.

01 · My part

What I built

  1. 01

    Unity / C# game systems on the title through its 12.2022 to 12.2023 run at Orbital Knight (DRAFT from the role line only; the owner names the specifics)

03 · Media

Gameplay & media

Screenshots · official store art (mirror copy of the Google Play listing)